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Flash Games Basic Informations:

Characteristics
2> Browser games are often free-to-play and do not require any client software to be installed apart from a web browser. Multiplayer browser games have an additional focus on social interaction, often on a massive scale. Due to the accessibility of browser games, they are often played in more frequent, shorter sessions compared to traditional computer games.[4] Since browser games run isolated from hardware in a web browser, they can run on many different operating systems without having to be ported to each platform.[5] [edit]

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Web standards
3> Standard web technologies such as HTML, CSS, and JavaScript can be used to make browser games, but these have had limited success because of issues with browser compatibility and quality. These technologies, collectively termed dynamic HTML, allow for games that can be run in all standards-compliant browsers.[6] In addition, dedicated graphics technologies such as SVG and canvas allow for the fast rendering of vector and raster graphics respectively.[2] In addition, WebGL allows for hardware-accelerated 3D support in the browser.[7][8] Comparison of web technologies[notes 1] Chrome Firefox Internet Explorer Opera Safari SVG Yes Yes Yes Yes Yes Canvas Yes Yes Yes Yes Yes WebGL Yes Yes[9] Yes No Yes [edit]

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Plug-in
3> Browser plug-ins can be used to provide game technologies after being installed by the user. Comparison of browser plug-ins Windows Mac OS X Linux License[notes 2] Installed base[notes 3] Flash Yes Yes Yes Proprietary[10] 96%[11] Java Yes Yes Yes Proprietary[12] 78%[11] Shockwave Yes Yes No Proprietary[13] 52%[14] Silverlight Yes Yes Partial (Moonlight - LGPL) Proprietary[15] 62%[11] Unity Yes Yes No Proprietary[16] 1%[17] [edit]

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Criticisms
2> Browser games can be a distraction in work environments, causing lost productivity. Critics cite examples such as the occurrence of May 2010, when Google replaced their normal logo with a playable rendition of Pac-Man. A small scale study of 11000 users concluded that Google's playable logo caused users to spend an extra 36 seconds on Google's homepage, which could be extrapolated to 4.82 million hours over Google's 504 million unique users. Assuming all of this time was lost during time that would have otherwise been spent productively, the game could be considered to have incurred a time cost of $120 million USD in man-hours.[18][19] [edit]

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See also
2> List of browser games List of multiplayer browser games List of browser-based game websites [edit]

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Notes
2> ^ Availability refers to the latest stable version only. ^ Refers to the reference implementation. There may be alternative implementations under different licenses. ^ Stated as a percentage of web browsers. [edit]

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References
2> ^ D Schultheiss: Long-term motivations to play MMOGs: A longitudinal study on motivations, experience and behavior, page 344. DiGRA, 2007. ^ a b "Graphics - W3C". W3.org. 2010-02-18. http://www.w3.org/standards/webdesign/graphics#uses. Retrieved 2010-05-20.  ^ "The PBBG Project". Pbbg.org. http://www.pbbg.org/default.asp. Retrieved 2010-05-20.  ^ C Klimmt: Exploring the Enjoyment of Playing Browser Games, page 231. CyberPsychology & Behavior, 2009. ^ E Adams: Fundamentals of Game Design, page 80. New Riders, 2009. ^ By Stephen DownesAugust 17, 1999 11:01 p.m.. "Fun and Games With DHTML ~ Stephen's Web ~ by Stephen Downes". Downes.ca. http://www.downes.ca/post/276. Retrieved 2010-05-20.  ^ Anthony, Sebastian (2009-12-11). "3D browser apps and games creep ever closer with the WebGL draft standard". Downloadsquad.com. http://www.downloadsquad.com/2009/12/11/3d-browser-apps-and-games-creep-ever-closer-with-the-webgl-draft/. Retrieved 2010-05-20.  ^ "Google Web Toolkit Blog: Look ma, no plugin!". Googlewebtoolkit.blogspot.com. 2010-04-01. http://googlewebtoolkit.blogspot.com/2010/04/look-ma-no-plugin.html. Retrieved 2010-05-20.  ^ http://www.mozilla.com/en-US/firefox/4.0/releasenotes/ ^ "Flash EULA". http://www.adobe.com/products/eulas/pdfs/PlatformClients_PC_WWEULA_Combined_20100108_1657.pdf. Retrieved 2011-03-10.  ^ a b c "Web Browser Plugin Market Share / Global Usage". Statowl.com. http://www.statowl.com/plugin_overview.php. Retrieved 2010-04-08.  ^ "Oracle Corporation Binary Code License Agreement". http://www.java.com/en/download/license.jsp. Retrieved 2011-03-10.  ^ "Shockwave EULA". http://www.adobe.com/products/eulas/pdfs/Player_WW_EULA-en_US-20060724_1430.pdf. Retrieved 2011-03-10.  ^ "Shockwave Player Adoption Statistics". Adobe. http://www.adobe.com/products/player_census/shockwaveplayer/. Retrieved 2010-04-08.  ^ "Terms Of Use". http://www.silverlight.net/termsofuse.aspx#D. Retrieved 2011-03-10.  ^ "END USER LICENSE AGREEMENT". http://unity3d.com/unity/unity-end-user-license-3.x. Retrieved 2011-03-10.  ^ "Thoughts On Browser Plugin Penetration". Unity Technologies. http://blogs.unity3d.com/2008/03/31/thoughts-on-browser-plugin-penetration/. Retrieved 2011-03-10.  ^ "Google Pac-Man eats up work time". BBC News (BBC News). 2010-05.25. http://www.bbc.co.uk/news/10153286. Retrieved 2011-06-27.  ^ Frum, Larry (2010-05.25). "Google Pac-Man eats 4.8 million hours". SciTechBlog (CNN). http://scitech.blogs.cnn.com/2010/05/25/google-pac-man-eats-4-8-million-hours/. Retrieved 2011-06-27.  [edit]

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External links
2> Browser Based Games at the Open Directory Project v t e Multiplayer video games player(s) Two Player Cooperative Multiplayer online game Massively multiplayer online game MUD genres Strategy RPG Action Arcade Simulation History History of online games History of massively multiplayer online games Chronology of massively multiplayer online strategy video games Concepts Virtual economy Virtual currency Virtual good Virtual tax Social interaction Virtual world Persistent world Non-player character Multiple Character Control See also Online game Browser game Persistent browser-based game Social network service Retrieved from "http://en.wikipedia.org/w/index.php?title=Browser_game&oldid=489844373" Categories: Browser-based gamesVideo game genres Personal tools Log in / create account Namespaces Article Talk Variants Views Read Edit View history Actions Search Navigation Main page Contents Featured content Current events Random article Donate to Wikipedia Interaction Help About Wikipedia Community portal Recent changes Contact Wikipedia Toolbox What links here Related changes Upload file Special pages Permanent link Cite this page Print/export Create a bookDownload as PDFPrintable version Languages العربية Česky Dansk Deutsch Español Esperanto Français 한국어 Հայերեն Italiano Македонски Nederlands 日本語 ‪Norsk (bokmål)‬ Polski Português Русский Simple English Slovenčina Tiếng Việt 中文 This page was last modified on 5 May 2012 at 05:39. Text is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply. See Terms of use for details. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.Contact us Privacy policy About Wikipedia Disclaimers Mobile view if(window.mw){ mw.loader.state({"site":"loading","user":"ready","user.groups":"ready"}); } if(window.mw){ mw.loader.load(["mediawiki.user","mediawiki.page.ready","mediawiki.legacy.mwsuggest","ext.gadget.teahouse","ext.vector.collapsibleNav","ext.vector.collapsibleTabs","ext.vector.editWarning","ext.vector.simpleSearch","ext.UserBuckets","ext.articleFeedback.startup","ext.articleFeedbackv5.startup","ext.markAsHelpful"], null, true); }

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